Project I.G.I.: I'm Going In Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shootervideo game developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive Upon release the game received mixed reviews due to a number of shortcomings, including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter.
Minimum system requirements Processor: Pentium III or Athlon 700MHz RAM: 128MB GPU: 32MB 3D Accelerated Video Card DX: DirectX 8.1 OS: Windows 98/ME/2000/XP Sound Card: DirectX-compatible Sound Card Network Card: 56Kbps Modem Recommended system requirements Processor: Pentium 4 or Athlon 1.2GHz RAM: 512MB GPU: 64MB 3D Accelerated Video Card DX: DirectX 8.1 OS: Windows 98/ME/2000/XP Sound Card: DirectX-compatible Sound Card Network Card: 512Kbps Modem for Hosting
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